Paul Steed Joins WildTangent
Talented artist to create and direct original content on the Internet's
leading multimedia platform
Redmond, WA, December 5, 2000: WildTangent today announced artist, designer
and art director, Paul Steed is now a producer at WildTangent, a Web-based
technology and content company founded by former Microsoft Direct X
evangelist, Alex St. John. Steed will create and direct creations of
original content showcasing WildTangent's Web Driver(tm), its compression
technology and easy-to-use software development kit (SDK).
"We are thrilled to have Steed join us with his remarkable talent, vast
creativity and extensive experience," said Alex St. John, CEO of
WildTangent. "His expertise is extraordinary and his contributions will
amplify WildTangent's abilities to produce the first-rate entertainment
content that our users and customers have come to expect." WildTangent
games are featured on several major portals including Microsoft's Zone.com,
HappyPuppy.com, Z.com, and Eruptor Entertainment's site eruptor.com.
"WildTangent represents a new paradigm in game development," said Steed.
"It's very exciting to be able to realize a game concept in 3-4 months.
WildTangent's technology allows me to produce a game within a shorter time
span. This puts the game in people's hands and gets their feedback much
sooner than under the traditional one to two year development cycle."
Paul Steed brings nine years of artistic experience in game development
spanning four major game companies - Origin, Iguana Entertainment, Virgin
Interactive and most recently id Software. In his career, Steed has
contributed art and art direction to games such as Strike Commander,
Privateer, Bioforge, Privateer II and the Wing Commander series. At id, he
contributed modeling, animations and cinematic work to Quake2, Quake3 Arena
and the upcoming Q3A Mission Pack. Steed is also a regular on the GDC
lecture tour and has written 13 magazine articles for Game Developer
magazine. He will produce action games at WildTangent including a
first-person shooter already in development. In addition, Steed is
currently working on a book on creating effective, 3D characters for games.
Note to editors:
For more information regarding WildTangent and WildTangent technologies,
contact: Paige Young, corporate communications manager, 425.497.4522 or
visit the WildTangent Web site at http://www.wildtangent.com. All
third-party products mentioned herein are trademarks of their respective
owners.
About WildTangent's Web Driver and Web Driver SDK:
By interfacing directly with DirectX, the WildTangent Web Driver(tm)
provides unprecedented performance on a Web page, allowing the creation of
faster, richer, more interactive content. The Web Driver takes full
advantage of hardware acceleration, scaling content to an optimal level for
each user's machine so that users will experience the same quality of
graphics regardless of the speed of their CPU and connection. As a result,
interactive multimedia content can be streamed to and cached on a user's
machine with minimal wait, allowing for immediate access to information.
WildTangent's Web Driver software development kit (SDK) also enables Web and
game developers to create and deliver leading edge multimedia content via
the Internet using standard scripting languages. In doing so, Web
developers can easily create and incorporate rich advertising, entertainment
and gaming content within a browser that scales to a user's system.
About WildTangent:
Founded in 1998, WildTangent (http://www.wildtangent.com) is a privately
held company located in Redmond, Washington, which pursues the vision of
building a richer, more communicative Internet experience through the use of
3D graphics, sound, animation, and interactivity. Additional product
downloads and information, as well as developer resources, is posted on the
WildTangent Web site at http://www.wildtangent.com.
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