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News Release

Paul Steed Joins WildTangent
Talented artist to create and direct original content on the Internet's
leading multimedia platform

Redmond, WA, December 5, 2000: WildTangent today announced artist, designer and art director, Paul Steed is now a producer at WildTangent, a Web-based technology and content company founded by former Microsoft Direct X evangelist, Alex St. John. Steed will create and direct creations of original content showcasing WildTangent's Web Driver(tm), its compression technology and easy-to-use software development kit (SDK).

"We are thrilled to have Steed join us with his remarkable talent, vast creativity and extensive experience," said Alex St. John, CEO of WildTangent. "His expertise is extraordinary and his contributions will amplify WildTangent's abilities to produce the first-rate entertainment content that our users and customers have come to expect." WildTangent games are featured on several major portals including Microsoft's Zone.com, HappyPuppy.com, Z.com, and Eruptor Entertainment's site eruptor.com.

"WildTangent represents a new paradigm in game development," said Steed. "It's very exciting to be able to realize a game concept in 3-4 months. WildTangent's technology allows me to produce a game within a shorter time span. This puts the game in people's hands and gets their feedback much sooner than under the traditional one to two year development cycle."

Paul Steed brings nine years of artistic experience in game development spanning four major game companies - Origin, Iguana Entertainment, Virgin Interactive and most recently id Software. In his career, Steed has contributed art and art direction to games such as Strike Commander, Privateer, Bioforge, Privateer II and the Wing Commander series. At id, he contributed modeling, animations and cinematic work to Quake2, Quake3 Arena and the upcoming Q3A Mission Pack. Steed is also a regular on the GDC lecture tour and has written 13 magazine articles for Game Developer magazine. He will produce action games at WildTangent including a first-person shooter already in development. In addition, Steed is currently working on a book on creating effective, 3D characters for games.

Note to editors:

For more information regarding WildTangent and WildTangent technologies, contact: Paige Young, corporate communications manager, 425.497.4522 or visit the WildTangent Web site at http://www.wildtangent.com. All third-party products mentioned herein are trademarks of their respective owners.

About WildTangent's Web Driver and Web Driver SDK:
By interfacing directly with DirectX, the WildTangent Web Driver(tm) provides unprecedented performance on a Web page, allowing the creation of faster, richer, more interactive content. The Web Driver takes full advantage of hardware acceleration, scaling content to an optimal level for each user's machine so that users will experience the same quality of graphics regardless of the speed of their CPU and connection. As a result, interactive multimedia content can be streamed to and cached on a user's machine with minimal wait, allowing for immediate access to information.

WildTangent's Web Driver software development kit (SDK) also enables Web and game developers to create and deliver leading edge multimedia content via the Internet using standard scripting languages. In doing so, Web developers can easily create and incorporate rich advertising, entertainment and gaming content within a browser that scales to a user's system.

About WildTangent:
Founded in 1998, WildTangent (http://www.wildtangent.com) is a privately held company located in Redmond, Washington, which pursues the vision of building a richer, more communicative Internet experience through the use of 3D graphics, sound, animation, and interactivity. Additional product downloads and information, as well as developer resources, is posted on the WildTangent Web site at http://www.wildtangent.com.

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